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Digital Developer: today's top stories

Thursday, November 5

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Artist builds stylized Barcelona scene with modular kit in UE5

Environment artist Frankie Povarchik detailed how he built a stylized Barcelona street using a Blender modular kit, Substance 3D Designer materials and Unreal Engine 5 variation techniques. The breakdown, published by 80 Level, covers kit design, trim sheets and ways to break up repetition.

80.lv12h ago3 min read

Valve warns Steam game review is taking up to 12 business days

Valve says Steam build and store page reviews are running behind, up to 12 business days against its usual 3-5 days. Developers with planned launch dates are affected, and Valve has posted tips to help games pass review the first time.

gamedeveloper.com18h ago3 min read

Blender 5.3 adds initial support for 3D Gaussian splats

Blender 5.3 can import, edit and render 3D Gaussian splats (gsplats), with support in EEVEE, Workbench and Cycles. The Blender developers blog covers the file formats, the Geometry Nodes attributes and the current limitations.

code.blender.org6d ago3 min read

Artist builds tileable forest floor in Substance 3D Designer using splines

Environment artist Zeqi Mu described in an 80 Level interview how he made a forest ground material from procedural nodes alone in Substance 3D Designer. The write-up covers a spline-based root system and the Shape splatter v2 node, and may be useful for artists building tileable organic materials.

80.lv16d ago3 min read