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Control Resonant passes one million sales in three weeks, Remedy reports

Remedy Entertainment says Control Resonant sold over one million units in three weeks, with about half of buyers new to the series. The figures come from the studio's third-quarter results for fiscal year 2026.

Digital Developer Desk, 4h ago, 2 min read

Image: CONTROL Resonant on Steam

Remedy Entertainment reported that Control Resonant has sold more than one million units in its first three weeks. The figure appears alongside the studio's third-quarter financial results for fiscal year 2026. About half of purchases so far came from players who had not played the original Control.

The quarter's revenue was €39.6 million (about $44.3 million), compared with about €12.2 million in the same quarter of 2025, an increase of 226 percent. EBITDA was €6.8 million and operating profit was €0.6 million.

CEO Jean-Charles Gaudechon said in a statement to investors that reaching new players was a key goal for the game. Control Resonant is the first game Remedy has published itself. Game Developer notes that many developers report finding new audiences in 2026 is difficult, as data indicates players are staying with their existing favorites.

Remedy also pointed to console players in Brazil as a growing market. Gaudechon tied this to traction in "growth markets" since the pre-order campaign began. Game Developer connects it to the turnout at Gamescom LATAM earlier this year, where creative director Mikael Kasurinen met fans.

Remedy said sales of the original Control exceeded both the comparison period and the first two quarters of this year, without giving figures. Looking ahead, the studio wants to put Control Resonant in front of more players, citing excellent player reviews, reach in its target markets and 2.4 million outstanding wishlists. It said it will invest with discipline and prioritize actions with a clear return.

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