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Unreal Engine 5.8.3

Hotfix

Epic Games, released Sep 22

Hotfix for Unreal Engine 5.8 with fixes across Sequencer, Mac tooling and MetaHuman.

Highlights

  • Stability fixes for 5.8

Changelog

Fixed3

  • Sequencer: fix crash resolving sequence bindings after the playback client is destroyed
  • Mac: fix Mac only killing direct children of processes to ensure that lingering UAT/UBT instances are killed
  • MetaHuman: fix applying ML mask weights as true blending weights to RigLogic ML outputs