Unreal Engine 5.8.3
HotfixEpic Games, released Sep 22
Hotfix for Unreal Engine 5.8 with fixes across Sequencer, Mac tooling and MetaHuman.
Highlights
- Stability fixes for 5.8
Changelog
Fixed3
- Sequencer: fix crash resolving sequence bindings after the playback client is destroyed
- Mac: fix Mac only killing direct children of processes to ensure that lingering UAT/UBT instances are killed
- MetaHuman: fix applying ML mask weights as true blending weights to RigLogic ML outputs