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Godot 4.8-beta1

Preview

Godot Foundation, released Oct 19

Godot 4.8-beta1 is the first beta of Godot 4.8, with the feature set described as frozen. Its biggest change is a broad overhaul of editor UI, including the game view embedded in the main editor window by default.

Highlights

  • Game view is embedded in the main editor window by default, and main screen editors become undockable, closable windows
  • New Trail3D node for 3D trail VFX
  • Mip-level texture streaming loads and unloads images based on camera position
  • CanvasItems can be moved, resized, rotated and scaled in the running game's game view
  • Built-in Android SDK Manager downloads and sets up the Android and Java SDKs

Changelog

New10

  • Trail3D node for creating 3D trails
  • Mip-level texture streaming based on camera's relative position
  • CanvasItem manipulation in the game view with a dedicated toolbar, full undo/redo and opening scenes by double-click
  • VisualShader node groups to encapsulate reusable sections of shader graphs
  • Auto, minimum and maximum font size properties on Label and RichTextLabel
  • Screen space contact shadows that create an R8 shadow texture per directional light and blend it with shadow maps
  • Built-in Android SDK Manager that downloads, sets up and manages Android and Java SDKs
  • Focused in-editor underlines for GDScript warnings and errors
  • New GDScript refactoring capabilities
  • Hover visibility toggles in the scene tree

Improved9

  • Game view embedded in the main editor window by default
  • Main screen editors converted into regular, undockable, closable windows
  • Zoomable resource thumbnails
  • Improved drag and drop indication
  • Syntax highlighting performance
  • Touch support in TextEdit and CodeEdit: tap to place cursor, drag to scroll, double-tap to select text, scrollable code completion popup
  • Runtime RAM usage reduced by about 12 MB by simplifying GDType
  • Object property access is 1.6x faster
  • Removing many child nodes at once is faster

Before you upgrade

  • This is a beta and should not be used in production environments.