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Ubisoft plans to close RedLynx and cut 70 jobs at Ubisoft Singapore

Ubisoft plans to shut down Finnish studio RedLynx, maker of the Trials games, and reduce staff at Ubisoft Singapore. Together the moves affect more than 120 jobs and extend the company's ongoing restructuring.

Digital Developer Desk, 13h ago, 2 min read

Ubisoft is planning to close RedLynx and cut staff at Ubisoft Singapore, according to a report from Game Developer that cites a company statement shared by GamesIndustry.biz. The two decisions affect more than 120 jobs: 52 at RedLynx and 70 in Singapore.

The RedLynx closure is pending Finnish change negotiations. Ubisoft has not explained why it chose to close the studio. Game Developer reports that RedLynx was reportedly not assigned to a project when the decision was made. The studio is best known for the Trials BMX games, which it made before and after Ubisoft acquired it in 2011. In the new company structure it had been placed in the 'Creative Network' central support division.

At Ubisoft Singapore, the 70 positions are being cut to align the studio with upcoming production needs, per the statement. The studio developed Skull and Bones, Ubisoft's 2024 pirate RPG. The restructure has since moved it into a division focused on supporting other teams. Ubisoft says it remains an important part of the company's global production organization.

The moves follow a restructure toward a 'creative houses' structure that began in January. In May, CEO Yves Guillemot described the 2025-26 fiscal year as one of decisive action and called the transformation one of the most ambitious in the company's history. Ubisoft expects the current 2026-27 fiscal year to be a low point for cash flow, with improvement expected in FY2027-28 and FY2028-29.

Game Developer lists earlier layoffs at Ubisoft San Francisco, Ubisoft Barcelona, Red Storm, Ubisoft Toronto and the company's HQ. It also lists full closures including Ubisoft Winnipeg and Ubisoft Belgrade, and says some of those decisions led to strikes or union action. For affected staff and anyone tracking the Finnish studio, the outcome of the change negotiations is the next point to watch.

Sources

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