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Neural materials, explained for people who ship real-time games

A plain-language walkthrough of NVIDIA's Real-Time Neural Appearance Models paper: what it replaces, what it claims, and what it needs from hardware.

Digital Developer Desk, 16d ago, 5 min read

Real-Time Neural Appearance Models, by Tizian Zeltner and colleagues at NVIDIA, was published in ACM Transactions on Graphics and presented at SIGGRAPH 2024. The idea is to replace a complex layered material with a small learned model that reproduces how the surface looks.

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