Houdini 22 adds a full Gaussian splatting toolset
SideFX's latest major release introduces 3D Gaussian splatting tools alongside major updates to KineFX and Copernicus.
Digital Developer Desk, 4h ago, 3 min read
SideFX released Houdini 22 in July 2026. CG Channel's coverage leads with a complete new 3D Gaussian splatting toolset, alongside major updates to KineFX and Copernicus.
SideFX's own what's-new documentation spans most of the application, including APEX and KineFX animation, muscles and tissue, hair and fur, crowds, Solaris, Karma, PDG, machine learning, Copernicus, terrains, particles and MPM, pyro, rigid bodies and Vellum.
As with any major Houdini version, check plug-in and Houdini Engine compatibility for your pipeline before moving a production.
Sources
Get the daily brief
The five stories that matter, every weekday morning. Free.
Vine FX posts VFX breakdown for Nat Geo's Pompeii: Out of Time
Vine FX has released a VFX breakdown for the National Geographic docudrama series Pompeii: Out of Time. It shows how the studio built the Vesuvius eruption and the city of Pompeii in 3D.
cgchannel.com2h ago2 min read
Facial capture on an indie budget: the devices MetaHuman Animator supports
You don't need a head-mounted rig to start. Here's what Epic lists for real-time and offline capture, from iPhones to plain webcams.
dev.epicgames.com6d ago4 min read
What OpenUSD layers and variants actually do in an animation pipeline
A practical explainer on composition: how layers let departments work on the same shot, and how variant sets replace a lot of asset-swap tooling.
openusd.org8d ago4 min read